KUDOZ
KUDOZ turns everyday responsibilities into quests. Kids aged 8–13 earn XP, coins and levels. Parents create and approve in seconds. Everyone wins.
The whole app is built around a single, satisfying cycle that both sides understand instantly.
Dark, bold, premium. Nothing babyish. A big illustrated avatar, an XP bar that fills up, coins to spend in the family shop.
A clean, light interface with one job: create quests quickly and approve what's waiting.
English, French and Hebrew with full right-to-left support from day one. Works offline: your family's data lives on your device first.
Yes. A 4-digit PIN locks it. Kids only ever see their own game.
Not to start. The first version runs fully on-device. Sync across devices comes next.
Designed for 8 to 13. Old enough to own tasks, young enough to love levelling up.
No. Coins buy rewards you define: screen time, a movie pick, an ice-cream trip.
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